Project Overview |

The Apprentice is addictive TV viewing, a global success story and much more than just a game show. It’s a lesson in how to do – or not to do – business.

As usual, the candidates were split into two teams. Each team had a different game engine – Unity or Unreal – and 12 hours to create a working VR experience.

One half of each team worked on the branding, while the other half was immersed in the development of the VR experience. The candidates’ creative ideas and direction were turned into a VR reality.

My Contributions

  • Lead developer for the Unreal team building the winning ‘Gordon’s lost his badger’ game
  • Lead a multi-discipline team to creating the vision of The Apprentice candidates in less than 12 hours, for a live activation the following day at Comic Con

Software / SDKs / Languages Used

Unreal Engine
Vive / Steam VR
Autodesk Maya